Steampunk Magazine | May 17, 2013
Captain Mobius is just your average everyman: he’s fifty-something, retired with a partial physical disability… and he has a mission: you see, he’s recreating the Nautilus from Walt Disney’s ‘20,000 Leagues Under the Sea’ as a 36-foot, 5 passenger lake-going boat, and doing it single-handedly.
In a recent conversation from an undisclosed location somewhere in Georgia, Captain Mobius explained his manifold motivations for the Nautilus Project.
The seed was planted in 1962, when his father took the then 6-year-old Captain Mobius to see Disney’s ‘20,000 Leagues Under the Sea’. “I would make believe I was every character in that movie except the giant squid,” he chuckled reflectively. This early experience fostered life-long loves of both science-fiction and the sea. He taught himself to sail by age 30, scratch-building several sailing vessels over the years.
Had ‘The League of Extraordinary Gentlemen’ movie not been released in 2003, the Nautilus Project might never have happened. The CGI imagining of Nemo’s massive Nautilus in that film was an affront to Captain Mobius. CGI had freed film-makers from respecting physical laws, and Captain Mobius felt that version of the Nautilus was just all wrong. “The great movie model-makers are all gone. At least they made things look like they’d work!” Perhaps we should be thanking them for providing the impetus for the Nautilus Project.
So Captain Mobius started to work, designing with pencil, ruler and paper his homage to the only rightful movie Nautilus, the 1954 masterpiece made by Harper Goff for the Disney production. He spent three years planning every detail and every stage of the construction, using only techniques available to the average, self-educated person (like him).
Concessions had to be made to the techniques used and the scale of the design. The size of the main hatch had to be adjusted, as it would have scaled to only 12 inches wide. He also had to build his Nautilus replica from the outside in, rather than the inside out technique usually employed. This meant building the outer skin to exact alignments and dimensions before adding the interior ribbing and keel; it was the only way he could do it single-handedly, which was a goal central to the project. “I wanted to shake people’s notion that the disabled are feeble. And I wanted to show what an average person can do if they just set their mind to it.”
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Category: Steampunk, Steampunk Magazine |
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Tags: Captain Mobius, CGI, Chris Craft, Nautilus Project